Izzy from Lost Words writes in her journal, wondering if her grandma will recover from a stroke
Interview

How Lost Words: Beyond the Page Teaches You To Platform Through Grief

In a year of loss and grief, Lost Words: Beyond the Page came at an eerily good time. Written by Rhianna Pratchett (Tomb Raider, Mirror's Edge), this unique little platformer was initially released…

April 9, 2021 | 12:00 EDT

The hero Nina standing in a cavern, facing a statue
Interview

PAX Online: Chris King, 30XX, and Indie Development

Just because we're in the middle of a global pandemic doesn't mean we can't enjoy the pleasures that come with booths and presentations at PAX. Granted, something is lost without physically being on…

September 21, 2020 | 12:00 EDT

Best Friend Forever header
Interview

Dealing in Feels - Dogs and Dates in Best Friend Forever

Starcolt is a small New Zealand developer that's making a game about dogs and dating called Best Friend Forever. Since a cloud of uncertainty hangs over the world, now they’re also a developer making…

May 15, 2020 | 11:00 EDT

Roki Snowfield
Interview

Röki Champions Folklore in Storytelling

This weekend marks the second annual LudoNarraCon, a completely virtual gaming convention that anyone can join. Various developers from all walks of life joined together to celebrate gaming while…

April 25, 2020 | 11:00 EDT

Key art for Cloudpunk
Interview

Cloudpunk Takes on Various Cyberpunk Themes

Cyberpunk, a genre of speculative fiction popularized by works like William Gibson's novel Neuromancer and Katsuhiro Otomo's manga Akira, has been a major part of the sci-fi genre since its rise in…

April 22, 2020 | 11:00 EDT

Swimsanity! Hero Art Xbox One
Interview

Decoy Games and the Final Push to Finish Swimsanity!

Those familiar with our coverage of Play NYC likely remember the multiplayer action title Swimsanity! The debut project by indie developer Decoy Games, Swimsanity! has enjoyed great success on the…

January 8, 2020 | 01:00 EST

children of morta interview - grandma
Interview

A Chat with Dead Mage About Children of Morta's Gameplay and Design

Children of Morta is a game that I quickly came to love, and I jumped at the opportunity to interview the developers. While our other Children of Morta interview focused on the art, this one instead…

September 9, 2019 | 12:00 EDT

doom eternal gateway arena
Interview

QuakeCon 2019: Doom Eternal Interview with Marty Stratton and Hugo Martin

During QuakeCon 2019, I had the chance to sit down as part of a round-table interview with Marty Stratton and Hugo Martin, executive producer and creative director, respectively, at id Software, and…

July 29, 2019 | 11:00 EDT

haven interview part 3 - landscape
Interview

Haven Interview Part 3 - Release Date, Platforms, and the Epic Games Store

So far, we've learned that Haven is a game brimming with a powerful love story and that it's not going to be a walking simulator. It's nice to talk about the meatier aspects of the game, but I'm sure…

July 19, 2019 | 12:00 EDT

haven interview part 2 - chasing
Interview

Haven Interview Part 2 - Simulating Walking and Playing Roles

Haven is an upcoming title from The Game Bakers that is many things at once. It is, in part, all about the love of Yu and Kay, two lovers who have escaped to a deserted world so they can stay…

July 18, 2019 | 02:00 EDT

haven interview part 1 kiss
Interview

Haven Interview Part 1 - Romance, Co-Op, and Inspirations

On a faraway, desolated planet, two lovers live completely by themselves and are in search of a new life. The Game Bakers' upcoming game Haven is all about Yu and Kay, an adorable couple that have…

July 17, 2019 | 12:00 EDT

whispers of a machine
Interview

Sam (and Courtney) Speaks to Clifftop Games About Whispers of a Machine and Kathy Rain

It's always good to have an old fashioned adventure here and there. While it may not be a genre that has seen many recent major releases, it still gets a good amount of entries from studios both…

April 29, 2019 | 02:00 EDT

steamworld quest
Interview

Brjann Sigurgeirsson Talks SteamWorld Quest, and The Series' Origin and Future

After reviewing—and loving—SteamWorld Quest, I wanted to chat with Brjann Sigurgeirsson about the game, its development, and the origins of the Steampunk universe that keeps on giving. The head of…

April 24, 2019 | 02:00 EDT

Pillars of Eternity II: Deadfire - Beast of Winter
Interview

How To Fight A God – Q&A With Director of Deadfire DLC Beast of Winter

Brandon Adler has been with Obsidian Entertainment since Neverwinter Nights 2, where he started as a Quality Assurance tester. Since then he has also worked in Design and Production. His…

July 31, 2018 | 01:00 EDT

neverwinter nights enhanced edition trent oster green flame
Interview

Beamdog Interview - Neverwinter Nights: EE Offered Best Chance At Success

In 2002, Bioware released Neverwinter Nights. It joined a handful of games based on the ruleset of Dungeons & Dragons at the time, although it possessed several novel features that set it apart…

March 23, 2018 | 01:00 EDT

dusk-header
Interview

Indie Interview - DUSK

A while back, I looked at an early build for an upcoming FPS called DUSK and instantly fell in love. It had everything a guy like me could ever want from a throwback shooter in this day and age. Nice…

December 5, 2016 | 09:00 EST

hypnospace
Interview

Indie Interview: Hypnospace Outlaw

Last year, I had the absolute pleasure of interviewing Jay Tholen about his delightful point and click adventure Dropsy, which managed to melt my cold, frosted heart. So when I heard he had started a…

September 28, 2016 | 11:00 EDT

moonlighter
Interview
By:

Indie Interview - Digital Sun Talks Moonlighter

I'm always intrigued by interesting ideas in games, especially indie games. From the brutal, black and white simplicity of Limbo to the zany, absurd story of Hell Yeah!, I often enjoy an indie game's…

June 21, 2016 | 01:00 EDT

The Witcher Blood and Wine
Interview

E3 2016 - Interview with Witcher 3 Director Konrad Tomaszkiewicz

Just after we finished our interview with Mateusz Tomaszkiewicz, we were asked if there was an interest in another interview, this time with Konrad Tomaszkiewicz, one of the directors of The Witcher…

June 16, 2016 | 05:32 EDT

Hero U Rogue to Redemption Title Screen
Interview

Indie Interview: Corey and Lori Cole on Hero-U

I had the opportunity yesterday to speak with Corey and Lori Cole of Transolar Games on their current project Hero-U: Rogue to Redemption, currently on Kickstarter, with just under half of its…

May 15, 2015 | 01:00 EDT

cdprojektred
Interview

Interview with CD Projekt Red {EXCLUSIVE}

The gaming industry has risen so drastically in popularity over the past decade that game studio developers need big budget publishing companies to help fund and advertise their games. EA (Electronic…

March 12, 2014 | 10:00 EDT