Our Remnant 2 Traits Guide will go over how Traits work, how to improve them, and where you can obtain each one during your adventures. There are a total of 32 Trait points you can acquire between Archetype Traits, Unlocked Traits, and Base traits.
Traits in Remnant 2 act as complementary bonuses to your Archetypes, offering various bonuses once you spend Trait Points on them. Trait Points are earned from defeating bosses, or via Tomes of Knowledge scattered across each world — they're noticeable from a distance by their blue glow.
Archetypes each come with a unique Archetype Trait, which you cannot spend Trait Points on. Instead, these improve as you level up their respective Archetype. Once the Archetype reaches level 10, you'll be able to equip its Archetype Trait even when you're using a different Archetype — you'll have to spend Trait Points to improve it if you do so.
When you have 2 Archetypes equipped, the same still applies. You'll get the benefits of both Archetype Traits, and can unlock them for use on all Archetypes once they reach level 10.
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Traits are broken up into 3 groups: Core Traits (starter), Archetype Traits (locked to class), and Additional Traits (Event/Boss traits). We're still playing through and looking for more!
Remnant 2 Traits - Default
There are 4 core traits that all classes start with, listed below:
Vigor
Gives +3 Max Health per level. It is unlocked by default.
Endurance
Gives +3 Max Endurance per level. It is unlocked by default.
Spirit
Increases Mod Power Generation by +2% per level. It is unlocked by default.
Expertise
Reduces Skill Cooldowns by 2% per level. It is unlocked by default.
Remnant 2 Archetype Traits
Remnant 2 Archetype Traits are simple - every Archetype has their own special trait, which once leveled to 10, becomes available with any character/archetype. There are 11 archetypes, which give you access to 11 different Archetype traits.
Kinship
Reduces Friendly Fire Damage dealt and received by 8% per level.
Where to Get Kinship: Kinship is the Handler Archetype Trait.
Strong Back
Reduces Encumbrance by 1 per level.
Where to Get Strong Back: Strong Back is the Challenger Archetype Trait.
Longshot
Increases Weapon Ideal Range by +60cm per level.
Where to Get Longshot: Longshot is the Hunter Archetype Trait.
Triage
Increases healing by 5% per level.
Where to Get Triage: Triage is the Medic Archetype Trait.
Swiftness
Increases all Movement Speed by 1% per level.
Where to Get Swiftness: Swiftness is the Explorer Archetype Trait.
Ammo Reserves
Increases Ammo Reserves by 5% per level.
Where to Get Ammo Reserves: Ammo Reserves is the Gunslinger Archetype Trait.
Regrowth
Increases Health Regeneration by 0.15/s per level.
Where to Get Regrowth: Regrowth is the Summoner Archetype Trait.
Flash Caster
Increases Mod and Skill casting speed by 5% per level.
Where to Get Flash Caster: Flash Caster is the Archon Archetype Trait
Fortify
Increases Armor Effectiveness by 5% per level.
Where to Get Fortify: Fortify is the Engineer Archetype Trait
Potency
Increases Consumable Duration by 10% per level.
Where to Get Potency: Flash Caster is the Alchemist Archetype Trait
Regrowth
Increases Health Regen by 0.15s per per level.
Where to Get Regrowth: Regrowth is the Summoner Archetype Trait
Swiftness
Increases all movement speed by 1% per level.
Where to Get Swiftness: Swiftness is the Explorer Archetype Trait
Untouchable
Increases Evade Window by 3% per level.
Where to Get Untouchable: Untouchale is the Invader Archetype Trait
Remnant 2 Unlockable Traits - Events and Bosses
As you play through the game, you'll encounter multiple bosses (and alternative versions) as well as events that once completed, will award you a trait. Some of them require specific choices to get! There are 17 total Event and Boss Traits to be earned:
Revivalist
Increases the speed of reviving and being revived by 5% per level.
Where to Get Handling: Revive a co-op partner 10 times.
Shadeskin
Increases Elemental Damage Resistance by 2% per level.
Where to Get Shadeskin: Complete the event at Butcher's Quarter in Losomn, involving the man being burned.
Recovery
Adds Stamina Regen by +3/s per level.
Where to get Recovery: In the Cotton's Kiln area of Losomn, you'll find a child. You need to make your way all the way to the end of the level, where you'll find a woman spinning surrounded by children. Bring this child back to her, and get this trait.
Arcane Strike
Increases Mod Power Generation from Melee Damage by 5% per level
Where to Get Arcane Strike: Clear out all of the Enemies in Harvester's Reach in Losomn.
Glutton
Increases the use speed of consumables by 3% per level.
Where to Get Glutton: CEat or be eaten by a Dran or Co-Op Partner during the Great Harvest Event in Losomn. This is the even with the giant table of rotten food.
Amplitute
Increases AOE size by 5% per level.
Where to Get Amplitute: Defeat the waves of enemies summoned by the glowing sphere in Labyrinth (unmissable).
Footwork
Increases Movement Speed while aiming by 5% per level.
Where to Get Amplitute: Complete the timed train event at Terminus Station in N'Erud.
Siphoner
Grants +.3% base damage as Lifesteal per level.
Where to Get Wayfarer: On N'Erud, you'll run into an area called "Dormant N’Erudian Facility" - Defeat all enemies in the entire area before Quarantine goes into place to get this trait.
Resonance
Increases Aura Size by 5% per level.
Where to Get Resonance: This requires Co-Op to acquire. In the Dormant N'Erudian Facility, one player needs to be in the Control Room, and activate the console which only happens during the Quarantine even above. This player is the only one that can get this trait, all others will get Siphoner.
Blood Bond
Gain 1% (Archetype Summons) Damage Absorb per level.
Where to get Blood Bond: In the Ravager shard of Yaesha, there's a Root Nexus that you will defeat for this trait on your way to start the Waterwheel for the Water Harp.
Barkskin
+1% damage reduction per level.
Where to Get Barkskin: Answer Meidra's questions in Yaesha, aligning with the Doe.
Bloodstream
Increases Grey Health Regeneration by 0.3/s per level.
Where to Get Bloodstream: Answer Meidra's questions in Yaesha, aligning with the Ravager.
Fitness
Increases Evade Distance by 3% per level.
Where to get Fitness: Complete the Vault of the Formless in N'Erud, making your way completely through an area that's reminiscent of the human pod area in the first Matrix Movie.
Rugged
Increases Summon Health by +10% per level.
Where to get Rugged: In Yaesha's Forgotten Field region, one of the branching paths leads you to a mini-boss area, where one of the beings is trapped in the root. You'll be forced to kill the root and the enemy it spawns, and once completed, you can talk to him for this reward.
Scholar
Increases experience gained by 1% per level.
Where to Get Scholar: Defeat Annihilation on Root Earth (Final world)
Handling
Reduces Weapon Spread and Recoil by 4% per level.
Where to Get Handling: Obtained during the final world (unmissable).
Wayfarer
Increases Traversal Movement Speed by 5% per level.
Where to Get Wayfarer: Obtained during the final world's Corrupted Harbor location, inside a factory-like area. You'll have to fight some waves of enemies before being awarded it.
How to Respec Trait Points in Remnant 2
Made some poor choices with your Trait Points? Head to Wallace in Ward 13, the guy living up high away from the main part of the town. He'll sell you an Orb of Undoing, though each costs 3 Lumenite Crystals and a hefty 2,500 Scrap. Since Trait Points are fairly common, it's best to hold off resetting these until you're in the endgame, and know what your best traits are.
And that's all for our Traits Guide! Make sure to check out more of our Remnant 2 guides below.
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